Ingress Prime Scanner 2.15 Update

Ingress Prime Scanner 2.15 Update

Ingress Prime Update

Source

Ingress Prime Release Notes v. 2.15

Ingress Prime v2.15
Fixed an issue where AP was not being awarded during certain steps in Agent Primer
Added support for the Android back button during parts of the Agent Primer.
Fixed an issue where the countdown box covered the Glyph dots
Fixed an issue that caused Resonator neutralizations to not play at the proper time
Fixed an issue where Media item images were not shown in the multi-recycle or grid views
Fixed an issue where a Power Cube would be selected after a Player’s XM bar was fully charged
Fixed an issue where the Glyph hacking screen wouldn’t progress after certain inputs
When Linking, text now shows that no Portals are linkable if Agent has no keys
Fixed an issue that with the Link animation that would prevent skipping it
Fixed an issue that prevented showing Portal information when not cached
Fixed an issue that could cause up to 15s delay before showing remote Portal
Fixed an issue that prevented Glyphs from being drawn successfully
Added support for Android back button in the avatar selection screen
When Ingress Prime is started or re-opened, pending animations will not be shown
Improved resource usage and cleanup for many Map animations
Improved linking
New Battery Saver mode that can be enabled via a settings option
Portal state is now refreshed upon entering or leaving the Recharge, Deploy or Link screens
For increased visibility, Shields will not be faded when fully zoomed out
When Linking, Scanner view is more stable
After Linking, Scanner doesn’t show next Portal to prevent unintended Links
When Linking, if there are too many pending animations they will be skipped
Links shown on the Map are dimmed to improve visibility when viewing a Portal
Improved visibility of Ornaments
Improved design and layout of Comm to make better use of Scanner real estate
Things they are working on
  • Portal Nominations
  • Regional Scoring
  • Tap disambiguation (when Portals/dropped items/etc. are close together)
  • Continued Bug Fixes